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Core Dump - Work In Progress
Episode 44October 2, 1997 : Stick it where the sun don't shineOkay, I will now reveal the opening of the game. Like the awakening of Akin. (BTW: the little white dots in the pictures (left-top) are no error: they represent the busy-o-meter that I use for testing.) I even thought about starting the game with a scene displaying explicit sex (shock factor) but that idea was dropped, mainly because I'm lousy at drawing very realistic humans. Other ideas included: cryogenic cabin (a bit like Akin), a little spaceship on its way to Aleph, an introduction ceremony where Cooper is given a special award for his heroic deeds on the spacestation from Akin (Cooper made up a story about the destruction of that station to cover up the real Akin story). But that was completeley dropped in favour of... After winning the ritual, Gen will be sent off to Aleph along with Cooper.
But it's not at all like the Magnar case (case 6) where playing was nigh-on impossible. I've gone out of my way to make this section very playble. Enemies include other Raalin, jumping bat-like creatures, and vicious plants.
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